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AI Insights · Timothy · January 2022

Top 5 2D Realistic Games on iOS in the US Q4 2021

Discover the performance trends of the top 5 2D realistic games on iOS in the United States during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 2D Realistic Games on iOS in the US Q4 2021

In the fourth quarter of 2021, the top 5 2D realistic games on iOS in the United States displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

Evony from TOP GAMES INC. saw significant fluctuations in its metrics. Weekly revenue began around $1.36M at the end of September and climbed steadily, peaking at nearly $1.96M in the final week of December. Downloads were more volatile, starting at 85.2K and reaching a high of 121.2K in early December, before stabilizing at about 91.9K by the end of the quarter. Active users experienced a similar pattern, rising from 289.3K to a peak of 356.3K in early December, before settling at 284.7K.

Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED maintained a more consistent performance. Weekly revenue hovered around $1.2M to $1.5M, with the highest revenue recorded in the week of December 20th at $1.5M. Downloads showed a steady increase, starting at 32.4K and reaching 44.9K by the end of December. Active users remained relatively stable throughout the quarter, fluctuating between 101.8K and 113.9K.

WSOP Poker: Texas Holdem Game from Playtika LTD displayed a notable rise in weekly revenue, starting at $879.8K and peaking at $1.27M in the week of December 20th. Downloads followed an upward trend, beginning at 15.6K and increasing to 38.6K by the end of December. Active users also saw growth, rising from 131.6K to a peak of 177.9K in the final week of the quarter.

June’s Journey: Hidden Objects by wooga experienced varied revenue trends, starting at $887K and peaking at $1.22M in mid-December. Downloads were relatively stable, ranging from 10.4K to 14.4K. Active users showed a slight decline from 171K to 145.9K by mid-December, before rebounding to 195K at the end of the quarter.

Lastly, Game of Thrones: Conquest ™ from Warner Bros. had fluctuating revenue, starting at $1.14M and peaking at $1.24M in late November. Downloads showed a significant spike in the week of November 29th, reaching 18.3K, but generally remained lower, between 2.3K and 6.8K. Active users fluctuated as well, starting at 67K and peaking at 93.1K in late November, before ending the quarter at 71.7K.

For more detailed insights into the performance of these top 2D realistic games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022